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1102485-zemo01

Baron Helmut Zemo[]

Affiliations: Solo D10, Buddy D6, Team D8

Distinctions: Master Schemer, Arrogant Leader, Brilliant Scientist

Power Sets:

Moonstones

Energy Blast D10, Intangibility D10, Subsonic Flight D8, Superhuman Strength D10, Superhuman Durability D10, Superhuman Stamina D10

SFX: Energy Absorption - On a successful reaction against an Energy Attack action, convert your opponent’s effect die into a Energy Blast stunt or step up an Energy Blast power by for your next action. Spend 1 dice from the doom pool to use this stunt if your opponent’s action succeeds.


SFX: Area Attack - Against multiple targets, for each additional target add a d6 and keep an additional effect die.

SFX: Dazzling Burst - When inflicting a Blinded complication or mental stress on a target, add a D6 and step up Energy Blast.

Limit: Gear - Shutdown Moonstones to step up the lowest die in the doom pool or add a d6 doom die. Spend a doom die to recover that power.

Master Tactician

Superhuman Reflexes D10, Sword D8, Handgun D8

SFX: Tactical Focus - If a pool includes a Master Tactician power, you may replace two dice of equal size with one die +1 step larger.

SFX: Master Swordsman - On a successful reaction against a close combat-based attack action, convert opponent’s effect die into a Master Tactician stunt or step up a Master Tactician Power for your next action. Spend 1 dice from the doom pool to use this stunt if your opponent’s action succeeds.

Limit: Gear - Shutdown Sword or Handgun to step up the lowest die in the doom pool or add a d6 doom die. Spend a doom die to recover that power.

Specailties:

Acrobatic Expert D8, Combat Master D10, Covert Expert D8, Crime Expert D8, Menace Master D10, Science Expert D8, Tech Expert D8, Vehicle Expert D8

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