Affiliations Edit


Distinctions Edit

Deathlok Programming

Flesh-Wrapped Killbot Murder Machine

Just Wants to Fit In

Deathlok Cybernetics Edit

Cybernetic Senses D6, Enhanced Durability D8, Superhuman Stamina D10, Weapon D10

  • SFX: Adaptable Weapons. Split Weapon into 2d8 or 3d6.
  • SFX: Overcharge. Step up or double Weapon for one action. If the action fails, add a die to the doom pool equal to the normal rating of your power die.
  • SFX: Self-Defense Programming. On a successful reaction against a Physical Stress attack action, inflict Physical Stress with your effect die at no PP cost or spend a PP to step it up by +1.
  • SFX: Self-Repair. Spend 1 PP to remove any physical stress or to step back physical trauma.
  • Limit: Uncontrolled. Change any Deathlok Cybernetics power into a complication and gain 1 PP. Activate an opportunity or remove the complication to recover the power.

Specialties Edit

Acrobatic Expert D8, Combat Expert D8, Tech Expert D8

Milestones Edit

Deathlok-ette Edit

  • 1XP When you explain your origin.
  • 3XP When you first change one of your Deathlok Cybernetics powers into a complication.
  • 10XP When you follow your programming and end a life or choose to have your weapons from your systems.

Somebody's Pawn Edit

  • 1XP When you do something that someone tells you.
  • 3XP When you cause physical stress to somoene by following an order.
  • 10XP When you submit yourself under the control of another and do everything they tell you or you rebel against them and attack them instead.