Marvel Heroic Roleplaying Wiki
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MOB OF DEAD[]

Affiliations[]

Solo D4, Buddy 2D4 Team 3D4

Distinctions[]

Corporeal in Hel, Daily Grind of the Afterlife

Power Sets[]

BYGONE SOULS

SFX: Area Attack. Against multiple opponents, for every additional target add a D6 and keep an additional effect die.

SFX: Focus. In a pool including a Bygone Souls power, replace two dice of equal steps with one die of +1 step

SFX: Immunity. Spend a D6 from the doom pool to ignore any stress, trauma, or complications from aging, fatigue, disease, poisons, toxins, or psychic effects.

Limit: Mob Cohesion. Defeat affiliation dice (with D6 stress) to reduce mob. Each affiliation die is treated as a separate target for Area Attack SFX.

Limit: Undead. Step up the lowest die in the doom pool, or add a D6 doom die and step up stress from holy or undead-specific attacks. Use this Limit only if the character is not in its original other-dimensional realm of the dead.

Specialties[]

Combat Amateur D4, Wilderness Rookie D6

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