Solo d8, Buddy d10, Team d6
Pretend Merc, With Great Power Comes Great Responsibility, Excape the Bounty
Spider Powers? What Spider Powers?Edit
Enhanced Stamina d8, Superhuman Reflexes d10, Superhuman Strength d10, Leaping d6, Enhanced Senses d8, Wall-Crawling d6
SFX: Second Wind - Before you make an action including a Spider-Powers power, you may move your physical stress die to the doom pool and step up the Spider-Powers power for this action.
SFX: Spider-Sense - Spend 1 PP to add Enhanced Senses (or step up by +1 if already in your pool) and reroll all dice on a reaction.
Limit: Feinting at Being Not Spider-Man - Any time you use Wall-Crawling or Enhanced Senses in a dice pool, put the effect die into the doom pool afterward.
Limit: Exhausted - Shutdown any Spider-Powers power to gain 1 PP. Activate an opportunity to recover or during a Transition Scene.
Throwing Disks d6
SFX: Explosive Discs. Against a single opponent, double Throwing Discs and add three dice for the total.
Limit: Gear. Shutdown Heroic Arsenal gain 1 PP.
Acrobatic Master d10, Combat Expert d8, Covert Master d10, Psych Expert d8, Science Expert d8, Tech Expert d8, Menace Master d10